I am presently an assistant professor at the New School
for Social Research/Eugene Lang College in History and an affiliate in the
Design MA program at Parsons the New School of Design.
In my
work, I study the histories of digital technologies, cybernetics, the human and
social sciences, and design. Here is a sampling of what I am currently up to:
Beautiful Data



My
current book, Beautiful Data: A History
of Vision and Reason since 1945, forthcoming from Duke Press, is a
genealogy of interactivity, the interface, and “big data”. Using the post-war
science of cybernetics—the study of communication and control—as a
point of departure, my book traces out the reformulation of observation and
knowledge that occurred in a range of fields immediately after World War II.
Linking design, architecture, and artistic practices with the life, human, and
social sciences, I chart the relationship between contemporary obsessions with
storage, visualization, and interactivity in digital systems to previous
modernist concerns with archiving, representation, and memory. Post-war design
and communication sciences increasingly viewed the world as data filled,
necessitating new tactics of management to which observers had to be trained
and the mind reconceived. Perception and cognition were redefined as one
process and made analogous to a communication channel, and the observer was
reconceived as both radically self-referential and environmentally networked.
The book traces three key themes critical to this reformulation of observation
and knowledge after cybernetics: the reconceptualization of the archive and the
document in the communication and human sciences, the reformulation of
perception and the emergence of data visualization and the interface as central
design concerns, and the redefinition of consciousness into cognition in the
human, neuro, and social sciences. Linking the
architecture of attention to the logistics of cognition, the book traces shifts
in knowledge to the organization of power, interrogating how transformations in
ideals and practices of truth and data storage transformed older categories and
territories of race, gender, and empire. I thus produce a framework for
considering specific technological changes in media and the accompanying epistemological transformations that continue
to underpin our contemporary relationship to the interface, and have
restructured our practices of knowledge production, now in the name of “big”
data.
Landscapes of Calculation

Songdo, South Korea. Image credit: Orit
Halpern (2012)
The
results of these cross-pollinations between the arts, design, and social
sciences has also impacted my choice of future research projects. I am
currently developing two new projects. The first, titled Landscapes of Calculation, is an ethnography of digital
infrastructures and a history of 'smart' territories and ubiquitous computing.
Tracing a history of imaginaries and practices through a series of modern and
contemporary case studies ranging from Le Corbusier's designs for Chandigarh,
India, to contemporary "greenfield" smart cities in locations like Songdo, South Korea, the project interrogates the
relationship between calculation, Utopia, technology, imaginaries of life, and
urban form. I seek to develop a historical and anthropological account of the
transformation of space into algorithmic territory. I ask under what conditions
can entire cities be understood as technological commodities, and what are the
implications for the organization and administration of life in these domains?
What do machine architectures look like? What does it mean to design spaces for
and by computational machines? What types of futures are being envisioned in
these spaces? How do they relate to other histories of urban form, measurement,
economy, and administration of populations? The research is global in
dimension; I will integrate archival work in corporate and design history at such
locations as IBM, Cisco, and other leaders in urban planning and digital
infrastructure provision with ethnography in the present of spaces such as the
smart city development of Songdo, South Korea, where
I have already worked. An article from this research will appear in Public Culture this March.
Infrastructures of Rationality

Herbert Simon (courtesy Carnegie Mellon University
Archives)
I am
also pursuing research into a history of post-war rationality that will
traverse fields ranging from artistic practices and avant-gardes such as Fluxus and Archigram to finance
to the work of behavioral and neuro scientists.
Today, few terms are more critical to describing either economy or society then
“rationality” and “neo-liberalism”.
But despite the preponderant ubiquity of these terms, they are rarely
defined with any historical specificity or separated from older ideas of
reason, sense, agency, and knowledge. The assumption that liberal subjectivity
and computational reason would be adjoined was hardly a foregone conclusion
from the period between 1945-1970. This project will examine how, in the years
after the Second World War, rationality was redefined in cybernetics and its
affiliated neuro, cognitive, and social sciences as
logically representable in a manner that had little to do with reason,
consciousness, or autonomous choice, but everything to do with rethinking
humans, machines, and systems in terms of communication, control, and
information. This redefinition of rationality provided a new epistemological
infrastructure with vast impact for many fields from architecture to politics.
Counter,
however, to our commonly held assumptions, in the post war period rationality,
even in game theory, was often defined as paranoid, dissociated from
consciousness, and pathological. Early computer programs, for example,
demonstrated that only the profiles of paranoid schizophrenics could be
programmed, and cybernetically informed psychology
studies found rational people the most likely to be brainwashed and become
violent. Artists, such as the Fluxus group, and Jean Tinguely, inspired
by computers, staged elegant displays of self-destructive suicidal machines to
the pleasure of crowds at the Museum of Modern Art in New York. Architectural collectives, such as
British group, Archigram,
embraced the absurd logics of cybernetics and game theory to produce
fantastical walking cities and novel environments. Bounded rationality and
subjective measures were popularized by figures like Herbert Simon giving birth
to contemporary finance. Rationality, then, was a blessing and a curse—a
technological opportunity and a self-destructive tactic. Could rationality be
affective and logical, paranoid and reasonable, progressive and destructive,
centralized and networked? All at the same time? Reconciling these dialectics
became a fantastical imperative for re-engineering everything from machines to
minds.
This is
thus a complex history. It was not only in the territory of game theory that a
great deal of work was done—aesthetic, political, and technical—to
make rationality computational and algorithmic. By examining alternative sites
where rationality was defined, popularized, and contested I hope to redefine
our understanding of “infrastructure” in terms of epistemology, and examine the
dynamic logics supporting our contemporary, digital culture. This is a history
of a transformation in economy to flexible accumulation, affect, and finance,
and the accompanying shifts in subjectivity and aesthetics that aided, abetted,
and often contested the future of reason.
Rethinking
the nature of technologies in new terms of infrastructure and epistemology also
demands rethinking the form and methodology of historical work. As part of my
scholarship I am also part of a number of labs in collaboration with artists,
designers, and architects that are experimenting with new research protocols
and formats for writing and visualizing social science and humanities research.
This ranges from new curatorial projects with design and technology museums, to
developing methods for creative data visualization and design and architecture
interventions in urban spaces. I have also regularly worked with artists to
produce different web based narratives and imaginary documentary forms for
telling stories about topics such as biological personhood in a genomic age and
about human-animal interactions in the work of Von Frisch and his honeybees.
What unifies these projects is a concern with how our forms of perception,
attention, and narration condition our actions and imaginaries about the future
of technology, and of our relationships to each other and other agents in our
world.
I think
technological history in terms of infrastructures of sense, epistemology,
culture, and governance. My work brings history of science and design research
to bear on our ideas of technology; redefining media technologies away from
objects, to focusing on processes, techniques, epistemological conditions, and
aesthetic concerns that create the fields from which technologies emerge and
act. In tracing these complex histories, my work offers a historical and
ethical account of our contemporary technological condition.
Welcome to my site, for more information about
myself and my work please go to:
Contact Information:
Orit Halpern
Assistant Professor
Committee on Historical
Studies
The New School for Social
Research
80 Fifth Avenue
Room 507
New York, NY. 10011
e: orit@post.harvard.edu